Npc character sinking in the ground

Hi All,



i am experiencing a problem making a character move in my level,

i created a physics control passing a capsule shaped bouding box,

and i make my character move with the motionpath control

what happens is that the character doesn’t walk on the ground

but he has the legs submerged in the terrain till the knees

i use the same tecnique to move in the level

for my character and i move freely without cutting the ground

or at least i should, any advice of what is happening?

Your character and the capsule don’t align. The character models center is at the center of the capsule shape, so the legs are too long, the capsule too short or the center of the model too far up.

Ah!



ok Normen thank you