Hi,
I’ve encountered a NPE within the PhysicsPicker whilst dragging a non physics object.
One of my game objects (a non-physics node) is dragged using the following code http://www.jmonkeyengine.com/jmeforum/index.php?topic=3635.0.
The NPE occurs when I click and drag the non-physics object as above. The mouse is clicked near a Sphere and a Line node.
INFO: Moving targetPoint from com.jme.math.Vector3f [X=72.0991, Y=214.10696, Z=188.66808] to com.jme.math.Vector3f [X=72.0991, Y=214.10696, Z=188.66808]
java.lang.NullPointerException
at com.jmex.physics.util.PhysicsPicker$PickAction.performAction(PhysicsPicker.java:137)
at com.jme.input.ActionTrigger.performAction(ActionTrigger.java:264)
at com.jme.input.InputHandler.processTriggers(InputHandler.java:376)
at com.jme.input.InputHandler.update(InputHandler.java:361)
at com.jme.input.InputHandler.updateAttachedHandlers(InputHandler.java:390)
at com.jme.input.InputHandler.update(InputHandler.java:362)
at org.chrismills.stuntrobot.GameWorldState.stateUpdate(GameWorldState.java:683)
at com.jmex.game.state.StandardGameStateDefaultCamera.update(StandardGameStateDefaultCamera.java:90)
at com.jmex.game.state.GameStateNode.update(GameStateNode.java:71)
at org.chrismills.stuntrobot.StuntGame.update(StuntGame.java:161)
at com.jme.app.BaseGame.start(BaseGame.java:66)
at org.chrismills.stuntrobot.StuntGame.main(StuntGame.java:52)
11/11/2006 10:08:32 org.chrismills.stuntrobot.StuntGame cleanup
The NPE occurs at the following line
if ( data.getTargetTris().size() > 0 ) {
Does this issue just require a null check within PhysicsPicker
if (data.getTargetTris() && data.getTargetTris().size() > 0 ) {
or am I doing something wrong?