Hello everyone! It’s the first time I use the jmonkeyengine and I’ve test this tutorial https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:beginner:hello_simpleapplication
But when I launch the program and I click on “ok” when the app’s windows appear I have this error:
[java]INFO: Running on jMonkey Engine 3 Alpha 0.6
15 oct. 2010 18:14:35 com.jme3.system.Natives extractNativeLibs
INFO: Extraction Directory #1: file:/C:/Users/destiny/Documents/NetBeansProjects/msn_alternative_repo/Msn_alternative/jME3_10-15-2010/
15 oct. 2010 18:14:35 com.jme3.system.Natives extractNativeLibs
INFO: Extraction Directory #2: C:UsersdestinyDocumentsNetBeansProjectsmsn_alternative_repoMsn_alternative
15 oct. 2010 18:14:35 com.jme3.system.Natives extractNativeLibs
INFO: Extraction Directory #3: C:UsersdestinyDocumentsNetBeansProjectsmsn_alternative_repoMsn_alternative
15 oct. 2010 18:14:35 com.jme3.system.lwjgl.LwjglAbstractDisplay run
INFO: Using LWJGL 2.5
15 oct. 2010 18:14:35 com.jme3.system.lwjgl.LwjglDisplay createContext
INFO: Selected display mode: 640 x 480 x 0 @0Hz
15 oct. 2010 18:14:35 com.jme3.app.Application handleError
GRAVE: Failed to create display
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:185)
at org.lwjgl.opengl.Display.createWindow(Display.java:315)
at org.lwjgl.opengl.Display.create(Display.java:855)
at org.lwjgl.opengl.Display.create(Display.java:783)
at com.jme3.system.lwjgl.LwjglDisplay.createContext(LwjglDisplay.java:105)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:90)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:183)
at java.lang.Thread.run(Thread.java:619)
15 oct. 2010 18:14:35 com.jme3.system.lwjgl.LwjglTimer
INFO: Timer resolution: 1000 ticks per second
Exception in thread “LWJGL Renderer Thread” java.lang.NullPointerException
at com.jme3.renderer.lwjgl.LwjglRenderer.initialize(LwjglRenderer.java:172)
at com.jme3.system.lwjgl.LwjglContext.internalCreate(LwjglContext.java:72)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:133)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:183)
at java.lang.Thread.run(Thread.java:619)[/java]
I’m using the release “jME3_10-15-2010.zip” with netbeans. Is it normal? If not, can someone help me? Thanks
Try to update your graphic card drivers.
The renderer is failing when checking the capabilities of your graphic device, it should not be null.
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