Created a quad, did NOT set any render states, placed it in the ortho queue.
I got
java.lang.NullPointerException
at com.jme.scene.Geometry.applyStates(Geometry.java:826)
at com.jme.scene.Geometry.draw(Geometry.java:842)
at com.jme.scene.TriMesh.draw(TriMesh.java:265)
at com.jme.renderer.RenderQueue.renderOrthoBucket(RenderQueue.java:202)
at com.jme.renderer.RenderQueue.renderBuckets(RenderQueue.java:154)
at com.jme.renderer.lwjgl.LWJGLRenderer.displayBackBuffer(LWJGLRenderer.java:487)
at yourobot.core.StateBasedGameEngine.start(StateBasedGameEngine.java:235)
at yourobot.test.CircuitTest.main(CircuitTest.java:32)
Looking at the code, I'd say that under these circumstances the states array is initialized to all null references. Just a minor bug though. No one is likely adding quads without any render states.