Hello,
I have an object (obj) loaded through binaryImporter, for that object I have the following mtl
newmtl lambert2SG
illum 4
Kd 0.00 0.00 0.00
Ka 0.00 0.00 0.00
Tf 10.00 10.00 10.00
map_Kd -s 0.1 0.1 cesped.png
Ni 1.00
the "-s 0.1 0.1" should refer to the scale that the obj will have to use the texture.
map_Kd -s 0.1 0.1 cesped.png
So, the problem here is that the importer thinks that "-s 0.1 0.1 cesped.png" is the name of the file.
I want to known, how can I scale my texture, cause I need to replicate a little square through my plane.
how can I do that?