Objects always land up

I have a physics simulation in jME with one static node. It is a cube, but it's kinda obvious it lands facing up every time. When it falls, it kinda pushes it self to land up when it faces the wrong way. Is there a way to disable this(I could see how it might be helpful in some cases…)?

One static node and one dynamic node you mean right ? the falling Cube being the dynamic node?


yep

One cube and one .3ds file i loaded from Blender.

Jedimace1 said:
When it falls, it kinda pushes it self to land up when it faces the wrong way.

i don't know why it should do that, maybe it has do do with the physical center not being in the middle of the object?.

Oh, that must be it! I was changing the local translation. It works now though, after I started translating the object with it's physics node. Thanks!

yep that makes sense :slight_smile:

after you attach your visual model to the dynamic physics node, you can forget about the visual model, always use the physical node to translate, rotate etc.