Hi, I'm looking at scene management and would like to know what exactly an octree is. Could someone explain to me how to use them and design (if you design, I have no idea) them? Thanks in advance.
Octree is a scene partitioning structure that seperates space into 8 “octants” along the 3 axes:
It can be used in jME1/2 with the SimplePhysics library available on the forum.
You can also check this page for more information: