Oculus Rift Support

If i use extended mode it works in the same way like when their is none oculus rift connected, so yea it seems that it has to do with directed mode.
I believe that he chrashes/exits after the first time the SimpleUpdate method has been called, because when i put a printline in that method, it is shown in the debug output before he exits.

I should also point out that since this is a brand new laptop, it can be possibly that i m missing something that should have been installed. The drivers of oculusruntime and GPU are up to date, but might it be possible that ovr needs something else aswell? LIke an microsft visual c++ redistributable or so?