OffscreenRenderer (use your rendered scene outside of your GL context)

Hi,



Not sure if it might be useful to anyone else, but here's a variation of the TextureRenderer which can be used for offscreen rendering (i.e. use your rendered scene outside of the main jME context). I use it to display a radar (HUD style) in another SWT view. See for yourself: http://sanctuaireone.free.fr/screens/radar4.jpg



The snippet is available on the wiki: http://www.jmonkeyengine.com/wiki/doku.php?id=offscreen_renderer