Ogre animation - Blender !JOB!

Hello

I got a question: if u use few mesh in blender model (got character mesh, shield, helmet and sword) and in animation in blender running animation work with shield, why it doesn’t work in .mesh.xml in JME? Shield is just static ;/

Also I would like to meet a person who’s good at blender to making animations for JME. I will pay

Make sure that the sword is parented with the bone. Also, make sure all the vertices of the sword model are 100% weight with the armature bone. This solved a similar problem for me