Hi guys, I just want to ask something about exporting 3D model from blender to JME via Ogre XML.
So when I export model, my problem is, that when I convert it to j3o, and open it in scene composer, Anim and Skeleton Control is in each node, so when I want to set animation of my model, I have to go to each child node to set animControl.
Can you give me advice how to export model so I will have only one AnimControl and SkeletonControl for all nodes?
I will be very thankfull for that