Ogremax and 2 textures on alpha plane

Hello there ,

I’m trying to load a flower i made with 3DSMAX by exporting it in OgreMax , i have 2 textures on this flower but the problem is that when i read the xml it give me only 1 submesh so i can apply only 1 texture , how do you do to have multi-textures on a alpha plane ? Is there some configuration to do in Ogremax ? thank you.

No, for live rendering thats not efficient, use one UV texture.

i’ll do that thank you

You probably need to set up the export settings correctly, make sure materials are exported with the model