OgreMax not working

Hi guys, I followed the ogremax export tutorial, but my model doesn’t seem to want to import into jme. I get this jme error:

[java]
com.jme3.asset.AssetLoadException: An exception has occured while loading asset: Models/skeleton/Mesh.mesh.xml
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:285)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:369)
at com.jme3.scene.plugins.ogre.SceneLoader.parseEntity(SceneLoader.java:302)
at com.jme3.scene.plugins.ogre.SceneLoader.startElement(SceneLoader.java:388)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.startElement(AbstractSAXParser.java:506)
at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.scanStartElement(XMLNSDocumentScannerImpl.java:376)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.next(XMLDocumentFragmentScannerImpl.java:2717)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(XMLDocumentScannerImpl.java:607)
at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.next(XMLNSDocumentScannerImpl.java:116)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(XMLDocumentFragmentScannerImpl.java:489)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:835)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:764)
at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(XMLParser.java:123)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1210)
at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:568)
at com.jme3.scene.plugins.ogre.SceneLoader.load(SceneLoader.java:530)
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:283)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:369)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:373)
at mygame.entity.player.ThirdPersonPlayer.<init>(ThirdPersonPlayer.java:97)
at mygame.main.ModelTest.simpleInitApp(ModelTest.java:45)
at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:225)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:130)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:207)
at java.lang.Thread.run(Thread.java:722)
Caused by: java.io.IOException: Error while parsing Ogre3D mesh.xml
at com.jme3.scene.plugins.ogre.MeshLoader.load(MeshLoader.java:897)
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:283)
… 24 more
Caused by: org.xml.sax.SAXException: Expected an integer, got ‘float2’
at com.jme3.util.xml.SAXUtil.parseInt(SAXUtil.java:61)
at com.jme3.scene.plugins.ogre.MeshLoader.startVertexBuffer(MeshLoader.java:429)
at com.jme3.scene.plugins.ogre.MeshLoader.startElement(MeshLoader.java:643)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.startElement(AbstractSAXParser.java:506)
at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.scanStartElement(XMLNSDocumentScannerImpl.java:376)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.next(XMLDocumentFragmentScannerImpl.java:2717)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(XMLDocumentScannerImpl.java:607)
at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.next(XMLNSDocumentScannerImpl.java:116)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(XMLDocumentFragmentScannerImpl.java:489)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:835)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:764)
at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(XMLParser.java:123)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1210)
at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:568)
at com.jme3.scene.plugins.ogre.MeshLoader.load(MeshLoader.java:888)
… 25 more
[/java]

I also get this error in the ogremax log: (it does still export though)
[java]
6:01:42: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource .skeleton in resource group OgreMaxMeshAndSkeletonConverter or any other group. in ResourceGroupManager::openResource at …\src\OgreResourceGroupManager.cpp (line 756)
16:01:42: Unable to load skeleton .skeleton for Mesh conversionMesh. This Mesh will not be animated. You can ignore this message if you are using an offline tool.
[/java]

Here is my scene file:
[java]
<?xml version=“1.0” encoding=“UTF-8”?>
<scene formatVersion=“1.0” upAxis=“y” unitsPerMeter=“39.3701” minOgreVersion=“1.8” ogreMaxVersion=“2.4.8” author=“OgreMax Scene Exporter (www.ogremax.com)” application=“3DS Max”>
<nodes>
<node name=“Mesh”>
<position x=“0.0748649” y=“0” z=“0”/>
<scale x=“63.061” y=“63.061” z=“63.061”/>
<rotation qx=“0.707107” qy=“0” qz=“0” qw=“0.707107”/>
<entity name=“Mesh” castShadows=“true” receiveShadows=“true” meshFile=“Mesh.mesh”>
<subentities>
<subentity index=“0” materialName=“Material#47”/>
</subentities>
<boneAttachments>
<boneAttachment bone=“L.Hand”>
<position x=“7.41492” y=“4.36931” z="-5.95092"/>
<rotation qx="-0.493982" qy=“0.512703” qz=“0.629109” qw="-0.311992"/>
<scale x=“1” y=“1” z=“1”/>
</boneAttachment>
<boneAttachment bone=“R.Hand”>
<position x=“7.29114” y="-8.80187" z=“0.339592”/>
<rotation qx="-0.500377" qy=“0.529741” qz=“0.52708” qw=“0.437247”/>
<scale x=“1” y=“1” z=“1”/>
</boneAttachment>
</boneAttachments>
</entity>
</node>
</nodes>
</scene>
[/java]