onMove(int delta)

Hi,



Retrieving xDelta and yDelta under



public void onMove(int xDelta, int yDelta, int newX, int newY)  from a MouseInputListener



works fine when i limit the FPS to 75, if i leave the app running at 300 FPS the Delta values doesn't work well, perhaps they are so close to 0.



How can i get the right delta values on any FPS?



Thanks.