Open GLError 1282

Hi,

Our project is to build water scene with ships for Android phone.

We have built and compiled our own JME3 library to load *.png file instead of *.dds file in SimpleWaterProcessor.java to avoid DXT1 error. Now we are receiving OpenGL Error, instead of DXT1 error.

We have cross checked with running the App on the computer and the Android and found our issue lies with the viewPort.addProcessor(simplewaterprocessor).

This is our error with trace:

E/AndroidHarness( 8487): com.jme3.renderer.RendererException: OpenGL Error 1282. Enable error checking for more info.
E/AndroidHarness( 8487): at com.jme3.renderer.android.OGLESShaderRenderer.onFrame(OGLESShaderRenderer.java:559)
E/AndroidHarness( 8487): at com.jme3.system.android.OGLESContext.onDrawFrame(OGLESContext.java:334)
E/AndroidHarness( 8487): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1388)
E/AndroidHarness( 8487): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1138)
E/WifiService( 138): notifyOnDataActivity Call…Tx 47165RX is 112363

We believe the issue has to do with the native compression/resolution viewPort vs the Android is capable of. If we know what the 1282 error is we will have a better idea of where to go from here.

Thanks

T&D