OpenAL sound

Arman, any idea when Configuration will make it into the OpenAL side? I’d like to get back gain and rolloff and so forth.

Hi, sorry for not having replied soon

Well for 1.12 release it should be ok if you see what I mean :?

1.12 release? Afraid I’m not sure what you mean.


Just hopping back into jme after doing some other stuff.

All my old code is broken and I’m in the process of updating to latest jme and physics.

Looking at the furballs source and noticed that soundmanager depends on gain and rolloff which don’t exist in anything I can find.

Should the m_soundBank = new ProgrammableSound[MAX_CHANNELS];

be a Sample3D under the new OpenAL system?

any other tips on converting to run under latest version of jme?