Opengl 1.0

Hi! This is my first post at this forum, and i’m not good in English, but i want to tell you about problem with using OpenGL 1.0 and help you to solve it. I spend a lot of time for looking for how to use OpenGL 1.0 because my “graphic card” (GMA 945G - actually it’s a piece of shit digested banana :)) supports only 1.4 ver.
First, open your SDK. Go to Tools->Options->OpenGL. Check “Allow using Opengl1” checkbox. Apply changes and restart SDK (Just close it and launch again).
When launching SDK you still get the message about opengl - just ignore it.
Second, modify your mains’ code like this:
public static void main(String[ ] args) {
HelloJME3 app = new HelloJME3();
AppSettings cfg = new AppSettings(true);
cfg.setRenderer(AppSettings.LWJGL_OPENGL1);
app.setSettings(cfg);
app.start();
}
More at https://wiki.jmonkeyengine.org/legacy/doku.php/jme3:intermediate:appsettings
Thats all! Now you can use jME3 to create your games!

It sounds like you still use the jME SDK beta instead of RC2?

No, i use SDK version 3.0 RC2.