I have a little problem with the ortho mode. I want to use some TriMeshes in ortho mode but when I put them to the ortho queue, I only see some strange pixels. When I scale my TriMesh along the z-axis to zero I can see it. Must I scale the objects I want to use in ortho mode, or is there another way to display them correctly??
In ortho mode, only polygons coplanar with the z plane are visible.
Do you probably want to use Ortho 3D? You need to setup your camera for parallel projection (see SimpleGame, F2). That's a difference to the ortho queue (Ortho 2D).
oh, thank you…I understand the difference now. I didn't want to use parallel projection.