Hello,
Very new to JME3
Is there an orthogonal camera available?
I see in SimpleApplication, there is a orthogonal viewport for the GUI, but can an othogonal view be set up to render objects too?
In DirectX (my background), I would just implement this in a simple vertex shader. Is this an option?
Thanks
Simon
yes just call cam.setParallelProjection(true);
An example is given in TestParallelProjection:
http://code.google.com/p/jmonkeyengine/source/browse/branches/jme3/src/test/jme3test/renderer/TestParallelProjection.java?r=5711
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