Hi all,
I’m trying to build and run the HelloWorld example in the Getting Started document, but it crashes as soon as it starts. I’m using a precompiled JME 0.8 and precompiled lwjgl0.94 for OsX. HelloWorld compiles OK, but runtime errors are as follows:
Mar 1, 2005 1:21:32 PM com.jme.app.BaseGame start
INFO: Application started.
Mar 1, 2005 1:21:32 PM com.jme.system.PropertiesIO <init>
INFO: PropertiesIO created
Mar 1, 2005 1:21:32 PM com.jme.system.PropertiesIO load
INFO: Read properties
java.lang.UnsatisfiedLinkError: getNativeLibraryVersion
at org.lwjgl.Sys.getNativeLibraryVersion(Native Method)
at org.lwjgl.Sys.initialize(Sys.java:130)
at org.lwjgl.Sys.<clinit>(Sys.java:96)
at org.lwjgl.opengl.Display.<clinit>(Display.java:93)
at com.jme.system.lwjgl.LWJGLPropertiesDialog.<init>(Unknown Source)
at com.jme.app.AbstractGame.getAttributes(Unknown Source)
at com.jme.app.BaseGame.start(Unknown Source)
at HelloWorld.main(HelloWorld.java:19)
Mar 1, 2005 1:21:34 PM com.jme.app.SimpleGame cleanup
INFO: Cleaning up resources.
Mar 1, 2005 1:21:34 PM com.jme.input.InputSystem getKeyInput
WARNING: KeyInput is null, insure that a call to createInputSystem was made before getting the devices.
Mar 1, 2005 1:21:34 PM com.jme.input.InputSystem getMouseInput
WARNING: MouseInput is null, insure that a call to createInputSystem was made before getting the devices.
Mar 1, 2005 1:21:34 PM com.jme.app.BaseGame start
INFO: Application ending.
Here's the build command-line:
javac -classpath /Users/blablabla/TESTS/lwjgl.jar:/Users/blablabla/TESTS/jme.jar:/Users/blablabla/TESTS/ /Users/blablabla/TESTS/HelloWorld.java
Please bear with my lack of experience, but i've read many posts in the forum but without success.
Also, can anyone tell me the difference between .so and .jnilib ?
Thanks in advance.