Out of memory problem running JME 2.0.1

Hello, I tried the 2.0.1 library version (with 2.0 I had no problems).



I receive always this message for any class, both for JOGL and LWJGL.



I tried also to upgrade my video board driver (ATI Mobility Radeon X2500),

but I receive always this message:



JOGL:


9-dic-2009 14.06.39 class glsl.test.TestShader start()
GRAVE: Exception in game loop
com.jme.system.JmeException: Error in opengl: out of memory
   at com.jme.renderer.jogl.JOGLRenderer.checkCardError(JOGLRenderer.java:1915)
   at com.jme.renderer.jogl.JOGLRenderer.displayBackBuffer(JOGLRenderer.java:547)
   at com.jme.app.BaseGame.start(BaseGame.java:90)
   at glsl.test.TestShader.main(TestShader.java:36)
Caused by: javax.media.opengl.GLException: out of memory
   at com.jme.renderer.jogl.JOGLRenderer.checkCardError(JOGLRenderer.java:1912)
   ... 3 more
9-dic-2009 14.06.39 com.jme.app.BaseSimpleGame cleanup
INFO: Cleaning up resources.
9-dic-2009 14.06.39 com.jme.app.BaseGame start
INFO: Application ending.





LWJGL:
9-dic-2009 14.01.24 com.jme.app.BaseGame start
INFO: Application started.
9-dic-2009 14.01.24 com.jme.system.PropertiesGameSettings <init>
INFO: PropertiesGameSettings created
9-dic-2009 14.01.24 com.jme.system.PropertiesGameSettings load
INFO: Read properties
9-dic-2009 14.01.28 com.jme.system.PropertiesGameSettings save
INFO: Saved properties
9-dic-2009 14.01.28 com.jme.app.BaseSimpleGame initSystem
INFO: jME version 2.0 Stable (r4093)
9-dic-2009 14.01.28 com.jme.input.joystick.DummyJoystickInput <init>
INFO: Joystick support is disabled
9-dic-2009 14.01.28 com.jme.system.lwjgl.LWJGLDisplaySystem <init>
INFO: LWJGL Display System created.
9-dic-2009 14.01.29 com.jme.renderer.lwjgl.LWJGLRenderer <init>
INFO: LWJGLRenderer created. W: 640 H: 480 Version: 2.1.0
9-dic-2009 14.01.29 com.jme.app.BaseSimpleGame initSystem
INFO: Running on: vga
Driver version: 6.0.6000.16386
ATI Technologies Inc. - ATI Mobility Radeon X2500 - 2.0.6570 Release
9-dic-2009 14.01.29 com.jme.renderer.AbstractCamera <init>
INFO: Camera created.
9-dic-2009 14.01.29 com.jme.util.lwjgl.LWJGLTimer <init>
INFO: Timer resolution: 1000 ticks per second
9-dic-2009 14.01.29 com.jme.scene.Node <init>
INFO: Node created.
9-dic-2009 14.01.29 com.jme.scene.Node <init>
INFO: Node created.
9-dic-2009 14.01.29 com.jme.scene.Node <init>
INFO: Node created.
9-dic-2009 14.01.29 com.jme.scene.Node attachChild
INFO: Child "Graph node" attached to this node "Stats node"
9-dic-2009 14.01.29 com.jme.renderer.lwjgl.LWJGLTextureRenderer <init>
INFO: FBO support detected.
9-dic-2009 14.01.29 com.jme.renderer.lwjgl.LWJGLTextureRenderer initCamera
INFO: Init RTT camera
9-dic-2009 14.01.29 com.jme.renderer.AbstractCamera <init>
INFO: Camera created.
9-dic-2009 14.01.29 com.jme.scene.Node <init>
INFO: Node created.
9-dic-2009 14.01.29 com.jme.scene.Line <init>
INFO: Line created.
9-dic-2009 14.01.29 com.jme.renderer.lwjgl.LWJGLTextureRenderer setupTexture
INFO: setup fbo tex with id 2: 1.024,512
9-dic-2009 14.01.29 com.jme.scene.Node attachChild
INFO: Child "lineGraph" attached to this node "Graph node"
9-dic-2009 14.01.29 com.jme.scene.Node attachChild
INFO: Child "f4" attached to this node "Graph node"
9-dic-2009 14.01.29 com.jme.renderer.lwjgl.LWJGLTextureRenderer <init>
INFO: FBO support detected.
9-dic-2009 14.01.29 com.jme.renderer.lwjgl.LWJGLTextureRenderer initCamera
INFO: Init RTT camera
9-dic-2009 14.01.29 com.jme.renderer.AbstractCamera <init>
INFO: Camera created.
9-dic-2009 14.01.29 com.jme.scene.Node <init>
INFO: Node created.
9-dic-2009 14.01.29 com.jme.renderer.lwjgl.LWJGLTextureRenderer setupTexture
INFO: setup fbo tex with id 3: 1.024,128
9-dic-2009 14.01.29 com.jme.scene.Node attachChild
INFO: Child "labelGraph" attached to this node "Graph node"
9-dic-2009 14.01.29 com.jme.scene.Node <init>
INFO: Node created.
9-dic-2009 14.01.29 com.jme.scene.Node attachChild
INFO: Child "simpleGlowPlane" attached to this node "starGlow"
9-dic-2009 14.01.29 com.jme.scene.Node attachChild
INFO: Child "glslSphere#0" attached to this node "starGlow"
9-dic-2009 14.01.29 com.jme.scene.Node <init>
INFO: Node created.
9-dic-2009 14.01.29 com.jme.renderer.lwjgl.LWJGLTextureRenderer <init>
INFO: FBO support detected.
9-dic-2009 14.01.29 com.jme.renderer.lwjgl.LWJGLTextureRenderer initCamera
INFO: Init RTT camera
9-dic-2009 14.01.29 com.jme.renderer.AbstractCamera <init>
INFO: Camera created.
9-dic-2009 14.01.29 com.jme.renderer.lwjgl.LWJGLTextureRenderer setupTexture
INFO: setup fbo tex with id 4: 256,128
9-dic-2009 14.01.29 com.jme.renderer.lwjgl.LWJGLTextureRenderer setupTexture
INFO: setup fbo tex with id 5: 256,128
9-dic-2009 14.01.29 com.jme.renderer.lwjgl.LWJGLTextureRenderer setupTexture
INFO: setup fbo tex with id 6: 256,128
9-dic-2009 14.01.29 com.jme.scene.Node attachChild
INFO: Child "starGlow" attached to this node "rootNode"
9-dic-2009 14.01.30 class glsl.test.TestShader start()
GRAVE: Exception in game loop
org.lwjgl.opengl.OpenGLException: Out of memory (1285)
at org.lwjgl.opengl.Util.checkGLError(Util.java:54)
at org.lwjgl.opengl.Display.swapBuffers(Display.java:640)
at org.lwjgl.opengl.Display.update(Display.java:660)
at com.jme.renderer.lwjgl.LWJGLRenderer.displayBackBuffer(LWJGLRenderer.java:532)
at com.jme.app.BaseGame.start(BaseGame.java:90)
at glsl.test.TestShader.main(TestShader.java:36)
9-dic-2009 14.01.30 com.jme.app.BaseSimpleGame cleanup
INFO: Cleaning up resources.
9-dic-2009 14.01.30 com.jme.app.BaseGame start
INFO: Application ending.