Parallax map with TerrainLighting?

Is there any way to do it? & if there is, how? :stuck_out_tongue:

I looked into the j3md but couldn’t see anything that helps, but since I don’t understand shaders that might be kind of irrelevant…

Nope it doesn’t support it. You could modify the terrain shader and copy the paralax code from Lighting.frag

Thanks again Sploreg, guess I’ll have to learn GLSL.