in blender:
and in jmoneky builder:
and in jme game I used this code to render correctly but it shows the broken parts black not green.
((Node) ((Node) model).getChild("body")).getChildren().forEach((sp) -> {
Geometry g = (Geometry) sp;
g.getMaterial().getAdditionalRenderState().setFaceCullMode(RenderState.FaceCullMode.Off);
});
how can I solve it?