Particle spawn at 0,0,0

Hello,



–Update–



Sorry for the "notify" thought it said "modify".





I read a post with kinda the same problem and that person resolved it with setting controlFflow() to true. This did not work out for my situation.



Currently the particles do spawn at the correct location the only setback is some of the billboards spawn at 0,0,0 which should not happen.



my code is: