Particle system editor bug

Hi. I think that the particle system editor has a bug in the wander circle radius setting of the wander influence. No matter what value i put in it, when i reload the jme file it always is 0.03, the default value (both in my game and in the editor).

The bug is that the influence class itself is not saving/loading its own values when exported/imported.  Fixed locally, will go into cvs sometime next week.