Perick, apologies. I now understand! I have it loaded into my jME game, and it seems to be working a treat… BUT it is not finding the texture to load with the model. I have smoke .PNG in the same folder as the smoke.jme file, but the pink missing image is shown on the trail behind the missile!
I have tried implementing the ResourceLocatorTool as in the source code from the car game, but that doesn’t seem to have helped!
Thanks a lot for your input! I REALLY appreciate it!
OK guys… Realized part of the problem! If I copy and paste the png into the root of my project it works!
OK, so now all I have to do is modify the path that I give to reference the PNG file… right? BUT… I do not actually specify it anywhere, all I provide is the location of the .jme file! I opened the .jme file and there is no reference to the PNG file in there either!