As I am new to the jmonkey engine I need a rough estimation on its simulation performance.
To improve the performance I have applied the decimate modifier in blender on a robot model (see file). Blender counts 656 vertices . After import into jmonkey and creating a scene with only this model and directional light, the jmonkey engine counts 8840 vertices.
On my I5-2520 CPU @ 2,5GHz with 4GB RAM and an Intel HD 3000 this scene is displayed at around 50fps.
- Why is the vertex count in jmonkey ten times higher?
- Can I somehow increase the performance without complete re modelling?
3. The target would be a simulation of three robots working (moving) together with enabled physics engine (collision detection) - is something like this possible?