Physically Based Rendering: From Theory To Implementation

TIL: This book is available on-line

Physically Based Rendering:
From Theory To Implementation -
Matt Pharr, Wenzel Jakob, and Greg Humphreys

http://www.pbr-book.org/

It’s not primarily about real time graphics (they talk about a ray tracer) but still pretty relevant since it “describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation” .

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Bookmarked. On the one hand, I can’t easily take it to the bathroom with me (on a decent screen anyway) and on the other hand, it saves me $90.

Apparently the authors got pretty miffed when the third edition print quality was really bad so they decided to put it up online. Sounds like the print was of the “take to the bathroom” dual-purpose quality :slight_smile:

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