Physics Terrain Question

Could this symptoms:

have something to do with the long lurking problem in physics terrain which causes some collisions not to be recognised ?

(if i throw balls at the terrain in the PhysicsTerrainPageTest long enough i notice some passing through some triangles, and this seem to be reproducable)

Yes it could, although jme-physics uses ODE's built-in CD, and thus has nothing to do with jME. What might be the case though is that ODE and jME maybe runs the same algorithm, and the problem lies within there. I remember mojo wondering about the same thing.

The users that are running odejava with Xith3D are running into the exact same problem.