PhysX or JBullet or?

Hi all

I have some problems with JOODE (TriMesh not supported) and ODE (very fast objects fall through others, TriMesh collision et cetera…).

Now, I will switch the physics implementation.

Can someone suggest a implementation?

I sways between PhysX and JBullet.

Thanks in advance


I believe jME-Physics support for JBullet is much further along than the PhysX implementation, so that might be the logical choice for now.

JBullet impl is not available yet (but you can ask for it in that topic). And PhysX impl is discontinued. So it means (regardless on your choice between these two) you might need to put some effort into the implementation yourself…