Pixel format not accelerated

I installed jME in eclipse. But when I'll try to start the included Lesson9 program, it says the following:


04.03.2009 15:47:56 com.jme.scene.Node <init>
INFO: Node created.
04.03.2009 15:47:56 com.jme.app.BaseGame start
INFO: Application started.
04.03.2009 15:47:56 com.jme.system.PropertiesGameSettings <init>
INFO: PropertiesGameSettings created
04.03.2009 15:47:56 com.jme.system.PropertiesGameSettings load
INFO: Read properties
starting app
04.03.2009 15:48:01 com.jme.system.PropertiesGameSettings save
INFO: Saved properties
04.03.2009 15:48:01 com.jme.input.joystick.DummyJoystickInput <init>
INFO: Joystick support is disabled
04.03.2009 15:48:01 com.jme.system.lwjgl.LWJGLDisplaySystem <init>
INFO: LWJGL Display System created.
04.03.2009 15:48:01 com.jme.system.lwjgl.LWJGLDisplaySystem initDisplay
SCHWERWIEGEND: Cannot create window
04.03.2009 15:48:01 class com.jme.system.lwjgl.LWJGLDisplaySystem initDisplay()
SCHWERWIEGEND: Exception
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:174)
at org.lwjgl.opengl.Display.createWindow(Display.java:308)
at org.lwjgl.opengl.Display.create(Display.java:816)
at org.lwjgl.opengl.Display.create(Display.java:744)
at com.jme.system.lwjgl.LWJGLDisplaySystem.initDisplay(LWJGLDisplaySystem.java:422)
at com.jme.system.lwjgl.LWJGLDisplaySystem.createWindow(LWJGLDisplaySystem.java:143)
at jmetest.flagrushtut.lesson9.Lesson9.initSystem(Lesson9.java:222)
at com.jme.app.BaseGame.start(BaseGame.java:70)
at Start.main(Start.java:14)
04.03.2009 15:48:01 jmetest.flagrushtut.lesson9.Lesson9 initSystem
SCHWERWIEGEND: Could not create displaySystem
com.jme.system.JmeException: Cannot create window: Pixel format not accelerated
at com.jme.system.lwjgl.LWJGLDisplaySystem.initDisplay(LWJGLDisplaySystem.java:440)
at com.jme.system.lwjgl.LWJGLDisplaySystem.createWindow(LWJGLDisplaySystem.java:143)
at jmetest.flagrushtut.lesson9.Lesson9.initSystem(Lesson9.java:222)
at com.jme.app.BaseGame.start(BaseGame.java:70)
at Start.main(Start.java:14)


what have i done wrong?

Can you run any jME tests?



(even the ones on the Demo page, though the TestIsland is broken…)

i tried a lot of the tests but all of them crash with the error i postet above. Maybe theres a problem with my hardware? i have an intel x3100 video card

Drivers maybe?



(that should at least support jME…)