So this was a school project I had before last Christmas, I thought to post it here and simply forgot about it until now. The project was to implement some graphical algorithm and apply it to some application. I and my work partner decided to make a game with edge outlining and toon shading using glsl and jme.

The game is about flying a plane in cave looking for coins while avoiding crashing into the flying rocks. When you get a coin the speed increases making the game quite challenging.

[video]piac 2014 10 09 17 22 51 - YouTube

Considering we only had a two weeks to work on it along with our other courses Iā€™m happy with the result.

The code can be viewed here and the game can be downloaded here.


in 2W, good job.

Nice one, well done so far.
Keep up with the good work.