PlaneInACave

So this was a school project I had before last Christmas, I thought to post it here and simply forgot about it until now. The project was to implement some graphical algorithm and apply it to some application. I and my work partner decided to make a game with edge outlining and toon shading using glsl and jme.

The game is about flying a plane in cave looking for coins while avoiding crashing into the flying rocks. When you get a coin the speed increases making the game quite challenging.

[video]piac 2014 10 09 17 22 51 - YouTube

Considering we only had a two weeks to work on it along with our other courses Iā€™m happy with the result.

The code can be viewed here and the game can be downloaded here.

9 Likes

in 2W, good job.

Nice one, well done so far.
Keep up with the good work.