I’m making a pool game and I’m trying to point the camera in the shooting direction so you can see where you shoot at.
However I can’t get the camera looking in the right direction. I have read the 3d math tutorial, but I’m still a little bit lost with the 3d math. This is my code:
Code:
//Place the camera behind the ball
Quaternion camRotation = new Quaternion();
camRotation.fromAngles(shootingDirection.x, shootingDirection.y, shootingDirection.z);
camLocation = ballList[0].getSpatial().getLocalTranslation();
game.getCamera().setLocation(camLocation);
game.getCamera().setRotation(camRotation);</div>
Thanks in advance.