Polygon triangulation

Also if performance is not that important, set the ppsm resolution to something like 8-16k, while very slow, this helps with any kind of artifact.

@EmpirePhoenix said:
Also if performance is not that important, set the ppsm resolution to something like 8-16k, while very slow, this helps with any kind of artifact.

It doesn't help with every artifact. If the issue is depth precision or scene cutoff you will still have issues. Also using that high resolution is guaranteed to crash any card that isn't ultra high-end.