Possible bug with texture blending

Hi everyone,

I just tried the trunk version from yesterday (29.04.2009) and found out some issues in the desktop demo.

The texture used for the cursor does not blend properly with the Swing windows used on the example. This if using LWJGL.

If I used JOGL renderer instead, then there is no mapping between the Windows cursor and the real cursor managed by jMe.

Please see attached screenshot.

I plan to retest this in another computer next week, because if this isn't a known issue it might be related to my card drivers.