Is there a way to remove the elasticity from the joints from the HingeJoints class?
The picture describe two joints where I drag on one joint with linearVelocity() method. Why can’t the arrow just be in the center of the square?
Is there a way to remove the elasticity from the joints from the HingeJoints class?
The picture describe two joints where I drag on one joint with linearVelocity() method. Why can’t the arrow just be in the center of the square?
I doubt the elasticity can be 100% eliminated, but you might try increasing the number of solver iterations in the PhysicsSpace.