Postfilter and transparency [delete]

In my filter i need a screen texture rendered normally, so i put next code to preRender fuction

[java]viewPort.setBackgroundColor(ColorRGBA.Black);

renderManager.getRenderer().setFrameBuffer(backupPass.getRenderFrameBuffer());

renderManager.getRenderer().clearBuffers(true, true, true);

renderManager.renderViewPortQueues(viewPort, false);[/java]

And now about how my backupPass was inited

[java]backupPass.init(renderManager.getRenderer(), w, h, Format.RGBA8, Format.Depth);[/java]

But with that filter i loose all my transparency with backupPass. Without filter everything works.




Sorry for that disturbance, i found the problem