In my filter i need a screen texture rendered normally, so i put next code to preRender fuction
[java]viewPort.setBackgroundColor(ColorRGBA.Black);
renderManager.getRenderer().setFrameBuffer(backupPass.getRenderFrameBuffer());
renderManager.getRenderer().clearBuffers(true, true, true);
renderManager.renderViewPortQueues(viewPort, false);[/java]
And now about how my backupPass was inited
[java]backupPass.init(renderManager.getRenderer(), w, h, Format.RGBA8, Format.Depth);[/java]
But with that filter i loose all my transparency with backupPass. Without filter everything works.
Sorry for that disturbance, i found the problem