@sbook turned a screenshot of my current game coding obsession into such a nice preview image I thought I share it here Totally WIP but will probably throw off some example code for y’all.
I recently rediscovered my Amiga500 emulator and with it PowerMonger and even found someone who started a clone in Ogre3d but I thought having it done in jME3 would be cooler
Cheers,
Normen
I only wish Don LaFontaine was still alive so that I could have him narrate this
nice game this only reinforces my theory that bullfrog kicked ass
(looking foward to playing your remake normen ^.^)
those guys in the background look like they have monkey suits on, all they need is a tail
true xD… any1 remember these? ^^
… what the hell are those?
A “Monchichi”, idk if it was european/asian only… ^^ And it was when I was waaaay young… So I think like when the roman empire was divided or smth ^^
They are therapeutic doll used to help with adult onset bed wetting issues, or so I’ve been told…
NOW I remember xD
Oh hell yeah, I remember the Monchichi! I totally had one of those–
@thetoucher said:
They are therapeutic doll used to help with adult onset bed wetting issues, or so I've been told...
... say what?
This is how I edit the levels at the moment:
I have a set of j3o files (“Markers” folder) that only contain pre made Nodes with UserData that I then “Add to SceneComposer” after selecting the “Markers” Node and right-clicking on the terrain where I want it. This way I place these markers that the game later uses to place villages and people etc.:
You use the SDK? What a noob
Really though, looks great!
@normen said:
true xD.. any1 remember these? ^^
I cannot see one or hear the word without the song running through my head. Oh so soft and cuddly...
Why should I be stingy:
http://www.youtube.com/watch?v=od3cNTl40VI
I love you Monchichi.. :brainsout: