Problem the Lines

Hi there,



I extended the Node class to make a class (I call it GUIOverlay) that does extra GUI stuff like lines and text, stuff that i can easily toggle on and off… but the problem is, during runtime anything in GUIOverlay doesn't show… after quite a while of fiddling i found them when i accidentally pressed the 'b' key (I'm using SimpleGame, so 'b' toggles bounding volume display), so for some reason this node will only show when i turn bounding display on while all my other nodes behaves normally?? At the moment I am only drawing lines in the node…

Does this have something to do with the fact that I'm using SimpleGame, or something wrong with lines?





BTW, someone might want to update jmetest.renderer.TestScenegraph, looks quite strange right now…

ok, i just found the problem…



i forgot to call updateRenderState()… my bad…

Good that you already found the problem :slight_smile:



And thanks for the hint - TestScenegraph is fixed now.

thx dude, you guys rock