I’m new to game developing, and I’ve been working in a little Android project with JME3. Right now I want to make a Toon Edge effect. I’ve tried with the native PostProcessor but it doesn´t work on Android, so I’ve moved to ShaderBlow. So far, it seems to work, except for the fact that the edge is not generated correctly. I beleive it’s a problem with normals or something like that, but I can’t figure it out.
Here are two pictures, one of the model without the edge: