Hi, using JME I encountered a strange problem. Here is the screen:
http://s10.postimg.org/68g3shb15/glow_err.png
For some reason, when moving the camera, the glowing light does not move on the screen at the same speed with the geometry. Everything looks ok when the camera is in one place, the effect is visible only when moving the camera.
My material:
[java]
_matGlow1 = new Material(_assetManager, “Common/MatDefs/Misc/Unshaded.j3md”);
_matGlow1.setColor(“Color”, COLOR1);
_matGlow1.setColor(“GlowColor”, COLOR1);[/java]
It was tested with Lighting.j3md too, the effect was similar.
I’m using BloomFilter:
[java]
_bloomR = new FilterPostProcessor(assetManager);
BloomFilter bloom = new BloomFilter(BloomFilter.GlowMode.Objects);
_bloomR.addFilter(bloom);
_bloomR.setNumSamples(2);
viewPort.addProcessor(_bloomR);[/java]
Maybe you have some idea what I need to check. If you need more information about other, maybe important settings, then please, tell me.