Problem with ms3d loop

hello again :smiley:

i have a ms3d model with 238 frames, I try to play a part of the animation in a loop but in the end of that loop appears a extra frame (Possibly frame 0).

any clue?



    jc=(JointController)nodoModelo.getController(0);
    jc.setRepeatType(Controller.RT_WRAP);
...
    jc.setTimes(181,204);
    jc.setSpeed(1f);


thankyou