I’ve tried to solve this issue for a while now and I’m getting quite annoyed at it.
When I load the scene, no shadows are rendered untill I move the camera manually by keyboard/mouse commands.
I’ve tried to trace what happens when I press a key, but I cant seem to find why the shadows are behaving weird.
I’m using ShadowedRenderPass as the pass for the nodes in the pictures, and Lex StrategicInputHandler and MouseHandler.
At scene load:
After camera have been moved:
Unfortunately I don't have a solution for you, but I do have the same problem
Any help would be appreciated
I still have this problem, and I've put my project on hold untill its solved
Hi!
i don't see any shadow in both pictures (although the second one is a little darker than the first). Can you post the code where you define the shadow pass and all your scene lighting? This way it is easier to help you.