Problems w JME in Netbeans

I am a newbie in JME.

I have a project in Netbeans where I want to add a 3D animated model. According with the documentation, the model was created using MakeHuman tool and Blender tool to add the animations. The model was exported using Blender and OgreXML. So there is a scene file, a mesh file, and skeleton file for the main mesh, there are also several mesh and skeleton files for componentes of the main mesh.

JME is used to create the needed code (see below) to load the model and animations inside a Netbeans project.

I have the following libraries added to the project:

  • jme.jar
  • jme3-core.jar
  • jme3-desktop.jar
  • jme3-lwjgl.jar
  • jme3-jogg.jar
  • jme3-plugins.jar
  • jme3 blender.jar
  • j-oog.oggd.jar
  • lwjgl.jar
  • lwjgl_util.jar
  • xmlpull-1.1.3.1.jar

The main mesh is called male_body, as well as the material file and skeleton file.

== Code

package modelviewer;

import com.jme3.animation.AnimControl;
import ele.log.Logger;

import com.jme3.app.SimpleApplication;
import com.jme3.light.DirectionalLight;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.renderer.RenderManager;
import com.jme3.scene.Node;
import com.jme3.system.AppSettings;
import java.util.ArrayList;
import javax.swing.JFrame;
import javax.swing.JPanel;

import com.jme3.app.state.VideoRecorderAppState;
import com.jme3.light.AmbientLight;
import com.jme3.math.FastMath;
import com.jme3.math.Quaternion;

/**

  • Used to load the model and play the animations

  • @author Trevor Meiss

  • @author Todd Cunningham
    */
    public class Viewer extends SimpleApplication implements AnimationListener {

    /**

    • The character model file.
      /
      public static final String CHARACTER_MODEL_FILE = “Models/male/ogre/male_body.scene”;
      /
      *
    • Repeat count for animations.
      /
      public static final int ANIMATION_REPEAT_COUNT = 1;
      /
      *
    • Special pose used for begin and end.
      /
      public static final String ENTER = “WalkForwardWave”;
      /
      *
    • Special pose used between animations.
      /
      public static final String WAIT = “WaitShort1”;
      /
      *
    • Main mesh name containing AnimControl with all animation names.
      /
      public static final String MAIN_MESH_NAME = “male_body”;
      /
      *
    • Repeat threshold value for repeating the same animation in a row.
      /
      public static final int ANIMATION_REPEAT_THRESHOLD = 3;
      /
      *
    • Emotional int values.
      /
      public static final int MAD_EMOTION = 3, BORED_EMOTION = 2, EXCITED_EMOTION = 1;
      /
      *
    • List of animations loaded from model file.
      /
      private ArrayList animations;
      /
      *
    • The animation controller.
      */
      private AnimationController animationController;

    public static JFrame window;
    public static JPanel modelPanel;

    private int cycleCount = 0;
    private int lastEmotion = -1;

    public static void main(String[] args) {
    Viewer app = new Viewer();
    final AppSettings appSettings = new AppSettings(true);
    appSettings.setFullscreen(false);
    appSettings.setResolution(640, 480);
    appSettings.setSamples(8);
    appSettings.setVSync(false);
    app.setSettings(appSettings);
    app.setShowSettings(false);
    app.start();
    }

    @Override
    public void simpleInitApp() {
    setDisplayStatView(false);
    setDisplayFps(false);

     //Disable mouse for changing view
     flyCam.setEnabled(false);     
     
     viewPort.setBackgroundColor(ColorRGBA.LightGray);
    
     final DirectionalLight dl = new DirectionalLight();
     dl.setColor(ColorRGBA.LightGray);
     dl.setDirection(new Vector3f(-0.1f, -1f, -1).normalizeLocal());
     rootNode.addLight(dl);
     final AmbientLight al = new AmbientLight();
     al.setColor(ColorRGBA.LightGray);
     rootNode.addLight(al);
    
     final Node player = (Node) assetManager.loadModel(CHARACTER_MODEL_FILE);
     rootNode.attachChild(player);
    
     animationController = new AnimationController(player);
     animationController.setAnimationListener(this);
    
     String mainSpatialName = null;
     for (final String spatialName : animationController.getSpatialNamesWithAnimations()) {
         if (spatialName.startsWith(MAIN_MESH_NAME)) {
             mainSpatialName =  spatialName;
         }
     }
    
     if (mainSpatialName == null) {
         return;
     }
     
     //System.out.println("Main mesh: " + animationController.getSpatialNamesWithAnimations());
    
     final AnimControl control = animationController.getAnimControl(mainSpatialName);
     if (control != null) {
         //populate the list of available emotions
         animations = new ArrayList<>(control.getAnimationNames());
         //play the first animation
         animationController.animate(ENTER, 1f, 1f, 1);
     }
    
     stateManager.attach(new VideoRecorderAppState());
    
     //set model view angle
     cam.setLocation(new Vector3f(0, 2f, 3f));
     cam.setRotation(new Quaternion().fromAngleAxis(-FastMath.PI * 0.10f, new Vector3f(1, 0, 0)).mult(
                     new Quaternion().fromAngleAxis(FastMath.PI, new Vector3f(0, 1, 0))));
    

    }

    @Override
    /**

    • Updates animation manually.
    • @param tpf time per frame
      */
      public void simpleUpdate(float tpf) {
      super.simpleUpdate(tpf);
      animationController.update(tpf);
      }

    @Override
    /**

    • Controls which animation plays after an animation finishes

    • @param animationName name of animation that finished
      */
      public void onAnimCycleDone(final String animationName) {
      //Read user emotion
      int emotion = AnimationSelector.getAnimationCode() / 10;
      Logger logs = Logger.getLogger();

      // 1 = excited, 2 = bored, 3 = frustrated, for debug
      //System.out.println("The response code is: " + emotion);

      // check if emotion is same as last emotion experienced
      if(emotion == lastEmotion)
      cycleCount++;
      else {
      cycleCount = 0;
      lastEmotion = emotion;
      }

      // do not repeat the same emotion more than 3 times in a row
      if(cycleCount < ANIMATION_REPEAT_THRESHOLD) {
      //the user gives a correct response
      if(SelectorUserEventAdapter.userResult == 2) {
      animationController.animate(“HeadNodSlow”, 1f, 1f, 1);
      SelectorUserEventAdapter.userResult = 0;
      } else if (SelectorUserEventAdapter.userResult == 1) { // the user gives an incorrect response
      animationController.animate(“HeadShakeSlow”, 1f, 1f, 1);
      SelectorUserEventAdapter.userResult = 0;
      }

       if(emotion == MAD_EMOTION) {
           animationController.animate("ShrugElbowsBent", 1f, 1f, 1);
       } else if(emotion == BORED_EMOTION) {
           animationController.animate("WaveAttention", 1f, 1f, 1);
       } else if(emotion == EXCITED_EMOTION) {
         animationController.animate("CelebratoryDance", 1f, 1f, 1);
       }
      

      } else {
      animationController.animate(WAIT, 1f, 1f, 1);
      }
      }

    @Override
    public void simpleRender(RenderManager rm) {
    //TODO: add render code
    }
    }

== EndofCode

When I run the program, I got the output below with a lot of warnings (I delete some of them as they are repetitive) and a SEVERE error.

Any ideas on how to solve this issue will be appreciated.

== Output

Aug 24, 2016 5:01:48 PM com.jme3.system.JmeDesktopSystem initialize
INFO: Running on jMonkeyEngine 3.0.0 Beta
Aug 24, 2016 5:01:48 PM com.jme3.system.Natives extractNativeLibs
INFO: Extraction Directory: /Users/mchaveze/NetBeansProjects/eleCompanion3D-2
Aug 24, 2016 5:01:49 PM com.jme3.system.lwjgl.LwjglCanvas$GLCanvas addNotify
INFO: EDT: Creating OGL thread.
Aug 24, 2016 5:01:49 PM com.jme3.system.lwjgl.LwjglCanvas$GLCanvas addNotify
INFO: EDT: Telling OGL to create display …
Aug 24, 2016 5:01:49 PM com.jme3.system.lwjgl.LwjglAbstractDisplay run
INFO: Using LWJGL 2.9.3
Aug 24, 2016 5:01:49 PM com.jme3.system.lwjgl.LwjglCanvas makePbufferAvailable
INFO: OGL: Pbuffer has been created
Aug 24, 2016 5:01:49 PM com.jme3.renderer.lwjgl.LwjglRenderer initialize
INFO: Caps: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, OpenGL20, OpenGL21, ARBprogram, GLSL100, GLSL110, GLSL120, VertexTextureFetch, TextureArray, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing]
Aug 24, 2016 5:01:49 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Adapter: null
Aug 24, 2016 5:01:49 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Driver Version: null
Aug 24, 2016 5:01:49 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Vendor: Intel Inc.
Aug 24, 2016 5:01:49 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: OpenGL Version: 2.1 INTEL-10.14.73
Aug 24, 2016 5:01:49 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Renderer: Intel HD Graphics 4000 OpenGL Engine
Aug 24, 2016 5:01:49 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: GLSL Ver: 1.20
Aug 24, 2016 5:01:49 PM com.jme3.system.lwjgl.LwjglTimer
INFO: Timer resolution: 1,000 ticks per second
Aug 24, 2016 5:01:50 PM com.jme3.asset.DesktopAssetManager
INFO: DesktopAssetManager created.
Aug 24, 2016 5:01:50 PM com.jme3.renderer.Camera
INFO: Camera created (W: 200, H: 200)
Aug 24, 2016 5:01:50 PM com.jme3.renderer.Camera
INFO: Camera created (W: 200, H: 200)
2016-08-24 17:01:50.095 java[2677:729869] 17:01:50.095 WARNING: 140: This application, or a library it uses, is using the deprecated Carbon Component Manager for hosting Audio Units. Support for this will be removed in a future release. Also, this makes the host incompatible with version 3 audio units. Please transition to the API’s in AudioComponent.h.
Aug 24, 2016 5:01:50 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: AudioRenderer supports 64 channels
Aug 24, 2016 5:01:50 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio effect extension version: 1.0
Aug 24, 2016 5:01:50 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio max auxilary sends: 4
Aug 24, 2016 5:01:50 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Unshaded
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Gui Node)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 24, 2016 5:01:50 PM com.jme3.scene.Node attachChild
INFO: Child (Statistics View) attached to this node (Gui Node)
Aug 24, 2016 5:01:50 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Phong Lighting
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Aug 24, 2016 5:01:50 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement

[… MORE SIMILAR WARNINGS
…]

Aug 24, 2016 5:01:52 PM com.jme3.scene.Node attachChild
INFO: Child (male) attached to this node (Models/male/ogre/male_body-scene_node)
Aug 24, 2016 5:01:52 PM com.jme3.scene.Node attachChild
INFO: Child (male_body) attached to this node (male)
Aug 24, 2016 5:01:53 PM com.jme3.app.Application handleError
SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,6,main]
java.lang.NullPointerException
at com.jme3.scene.plugins.ogre.MeshLoader.applyMaterial(MeshLoader.java:215)
at com.jme3.scene.plugins.ogre.MeshLoader.startSubMesh(MeshLoader.java:284)
at com.jme3.scene.plugins.ogre.MeshLoader.startElement(MeshLoader.java:652)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.startElement(AbstractSAXParser.java:509)
at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.scanStartElement(XMLNSDocumentScannerImpl.java:380)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.next(XMLDocumentFragmentScannerImpl.java:2787)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(XMLDocumentScannerImpl.java:606)
at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.next(XMLNSDocumentScannerImpl.java:118)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(XMLDocumentFragmentScannerImpl.java:510)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:848)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:777)
at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(XMLParser.java:141)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1213)
at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:643)
at com.jme3.scene.plugins.ogre.MeshLoader.load(MeshLoader.java:873)
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:273)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:408)
at com.jme3.scene.plugins.ogre.SceneLoader.startElement(SceneLoader.java:327)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.startElement(AbstractSAXParser.java:509)
at com.sun.org.apache.xerces.internal.parsers.AbstractXMLDocumentParser.emptyElement(AbstractXMLDocumentParser.java:182)
at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.scanStartElement(XMLNSDocumentScannerImpl.java:357)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.next(XMLDocumentFragmentScannerImpl.java:2787)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(XMLDocumentScannerImpl.java:606)
at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.next(XMLNSDocumentScannerImpl.java:118)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(XMLDocumentFragmentScannerImpl.java:510)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:848)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:777)
at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(XMLParser.java:141)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1213)
at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:643)
at com.jme3.scene.plugins.ogre.SceneLoader.load(SceneLoader.java:449)
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:273)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:408)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:418)
at modelviewer.Viewer.simpleInitApp(Viewer.java:103)
at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:231)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Thread.java:745)

Aug 24, 2016 5:01:53 PM com.jme3.renderer.lwjgl.LwjglRenderer cleanup
INFO: Deleting objects and invalidating state
Aug 24, 2016 5:01:53 PM com.jme3.system.lwjgl.LwjglAbstractDisplay deinitInThread
INFO: Display destroyed.
BUILD STOPPED (total time: 1 minute 36 seconds)

1 Like

it say you dont have material in your sence.

have you put .material file besides the scene file?

Thanks for your promptly response.

How is that possible? Sorry, again, I am a newbie here.

As far as I can tell, there is a folder “assets” with the model and inside that folder there is a subfolder with the ogre files, among the files there there is a file for the main mesh male_body.scene, then a mesh file male_body.mesh.xml, then a skeletton file male_body.skeleton.xml and then a material file male_body.material (it is not a xml file, tho).

i read the source code of MeshLoader.applyMaterial

it may throw NullPointerException when the Geometry(the mesh) is null.

strange model file…

:frowning2:

So, what your are saying is that my model files is weird?

Any suggstions?

  1. read the document and do it agian, maybe you have missed something
  2. wait for someone have more skill with orge and blender, sorry i’m not very similar with blender.
  3. maybe you can upload that model, so we can see whats going wrong.

My suggestion is import the blender file directly.

Use the Blender Importer. It comes with the SDK with an easy interface.

If you’re using vanilla Netbeans my first advice is use the JME SDK.

Can you upload blender file ?

Edit:
Here are similar troubleshooting questions . You may check them first.
https://hub.jmonkeyengine.org/search?q=java.lang.NullPointerException%20at%20com.jme3.scene.plugins.ogre.MeshLoader.applyMaterial(MeshLoader.java:215)

I am assuming you are asking for the scene, material, and mesh files and not the blender file itself.

Here is the scene file:

<scene export_time="1429838652.575712" exported_by="TrevorMeiss" formatVersion="1.0.1" previous_export_time="0" > <nodes > <node name="male" > <position y="0.000000" z="-0.000000" x="0.000000" /> <rotation qw="1.000000" qx="0.000000" qy="0.000000" qz="-0.000000" /> <scale y="1.000000" z="1.000000" x="1.000000" /> <user_data type="int" value="16" name="MhxVersion" /> <user_data type="float" value="0.1" name="MhxScale" /> <user_data type="str" value="1.0.2" name="MhVersion" /> <user_data type="str" value="hm08" name="MhBaseMesh" /> <user_data type="str" value="Game" name="MhxRig" /> <user_data type="str" value="1 16 MhVersion:_1.0.2 MhBaseMesh:_hm08 MhxRig:_Game MHXImporter:_1.16.12" name="MhxVersionStr" /> <user_data type="int" value="1" name="MhxShapekeyDrivers" /> <user_data type="int" value="1" name="MhAlpha8" /> <user_data type="str" value="target_rigs/makehuman_tpose.json" name="McpTPoseFile" /> <user_data type="int" value="1" name="McpTPoseLoaded" /> <user_data type="int" value="0" name="McpRestTPose" /> <game > <sensors /> <actuators /> </game> <node name="male_Body" > <position y="0.000000" z="-0.000000" x="0.000000" /> <rotation qw="1.000000" qx="0.000000" qy="0.000000" qz="-0.000000" /> <scale y="1.000000" z="1.000000" x="1.000000" /> <user_data type="float" value="-0.0" name="MhxOffsetX" /> <user_data type="float" value="-0.8183" name="MhxOffsetY" /> <user_data type="float" value="-0.0" name="MhxOffsetZ" /> <user_data type="int" value="1" name="MhxMesh" /> <user_data type="int" value="1" name="MhHuman" /> <user_data type="float" value="0.1" name="MhxScale" /> <user_data type="str" value="caucasian:0.4480_asian:0.2760_african:0.2760_gender:1.0000_age:0.5000_weight:0.6010_muscle:0.8100_height:0.5000_bodyProportions:0.5000_" name="MhxModel" /> <user_data type="str" value="1 16 MhVersion:_1.0.2 MhBaseMesh:_hm08 MhxRig:_Game MHXImporter:_1.16.12" name="MhxVersionStr" /> <game > <sensors /> <actuators /> </game> <entity lock_trans_z="False" physics_type="STATIC" friction_z="1.0" mass_radius="1.0" friction_y="1.0" lock_rot_z="False" lock_trans_x="False" velocity_min="0.0" meshFile="male_Body.mesh" damping_trans="0.03999999910593033" inertia_tensor="0.4000000059604645" lock_rot_x="False" mass="1.0" velocity_max="0.0" lock_rot_y="False" actor="False" lock_trans_y="False" damping_rot="0.10000000149011612" ghost="False" friction_x="1.0" anisotropic_friction="False" name="male_Body" /> </node> <node name="male_classic_shoes_lres" > <position y="0.000000" z="-0.000000" x="0.000000" /> <rotation qw="1.000000" qx="0.000000" qy="0.000000" qz="-0.000000" /> <scale y="1.000000" z="1.000000" x="1.000000" /> <user_data type="int" value="1" name="MhxProxy" /> <user_data type="float" value="0.1" name="MhxScale" /> <user_data type="str" value="classic_shoes_lres" name="MhxProxyName" /> <user_data type="str" value="454af8ff-87e1-41b9-a84f-352f3b398082" name="MhxProxyUuid" /> <user_data type="str" value="data/clothes/shoes01/shoes01_lres.mhclo" name="MhxProxyFile" /> <user_data type="str" value="Clothes" name="MhxProxyType" /> <user_data type="str" value="1 16 MhVersion:_1.0.2 MhBaseMesh:_hm08 MhxRig:_Game MHXImporter:_1.16.12" name="MhxVersionStr" /> <game > <sensors /> <actuators /> </game> <entity lock_trans_z="False" physics_type="STATIC" friction_z="1.0" mass_radius="1.0" friction_y="1.0" lock_rot_z="False" lock_trans_x="False" velocity_min="0.0" meshFile="male_classic_shoes_lres.mesh" damping_trans="0.03999999910593033" inertia_tensor="0.4000000059604645" lock_rot_x="False" mass="1.0" velocity_max="0.0" lock_rot_y="False" actor="False" lock_trans_y="False" damping_rot="0.10000000149011612" ghost="False" friction_x="1.0" anisotropic_friction="False" name="male_classic_shoes_lres" /> </node> <node name="male_Eyebrow012" > <position y="0.000000" z="-0.000000" x="0.000000" /> <rotation qw="1.000000" qx="0.000000" qy="0.000000" qz="-0.000000" /> <scale y="1.000000" z="1.000000" x="1.000000" /> <user_data type="int" value="1" name="MhxProxy" /> <user_data type="float" value="0.1" name="MhxScale" /> <user_data type="str" value="Eyebrow012" name="MhxProxyName" /> <user_data type="str" value="1c16325c-7831-4166-831a-05c5b609c219" name="MhxProxyUuid" /> <user_data type="str" value="data/eyebrows/eyebrow012/eyebrow012.mhclo" name="MhxProxyFile" /> <user_data type="str" value="Eyebrows" name="MhxProxyType" /> <user_data type="str" value="1 16 MhVersion:_1.0.2 MhBaseMesh:_hm08 MhxRig:_Game MHXImporter:_1.16.12" name="MhxVersionStr" /> <game > <sensors /> <actuators /> </game> <entity lock_trans_z="False" physics_type="STATIC" friction_z="1.0" mass_radius="1.0" friction_y="1.0" lock_rot_z="False" lock_trans_x="False" velocity_min="0.0" meshFile="male_Eyebrow012.mesh" damping_trans="0.03999999910593033" inertia_tensor="0.4000000059604645" lock_rot_x="False" mass="1.0" velocity_max="0.0" lock_rot_y="False" actor="False" lock_trans_y="False" damping_rot="0.10000000149011612" ghost="False" friction_x="1.0" anisotropic_friction="False" name="male_Eyebrow012" /> </node> <node name="male_Eyelashes01" > <position y="0.000000" z="-0.000000" x="0.000000" /> <rotation qw="1.000000" qx="0.000000" qy="0.000000" qz="-0.000000" /> <scale y="1.000000" z="1.000000" x="1.000000" /> <user_data type="int" value="1" name="MhxProxy" /> <user_data type="float" value="0.1" name="MhxScale" /> <user_data type="str" value="Eyelashes01" name="MhxProxyName" /> <user_data type="str" value="d533836f-13ad-4836-8b65-051108253cd2" name="MhxProxyUuid" /> <user_data type="str" value="data/eyelashes/eyelashes01/eyelashes01.mhclo" name="MhxProxyFile" /> <user_data type="str" value="Eyelashes" name="MhxProxyType" /> <user_data type="str" value="1 16 MhVersion:_1.0.2 MhBaseMesh:_hm08 MhxRig:_Game MHXImporter:_1.16.12" name="MhxVersionStr" /> <game > <sensors /> <actuators /> </game> <entity lock_trans_z="False" physics_type="STATIC" friction_z="1.0" mass_radius="1.0" friction_y="1.0" lock_rot_z="False" lock_trans_x="False" velocity_min="0.0" meshFile="male_Eyelashes01.mesh" damping_trans="0.03999999910593033" inertia_tensor="0.4000000059604645" lock_rot_x="False" mass="1.0" velocity_max="0.0" lock_rot_y="False" actor="False" lock_trans_y="False" damping_rot="0.10000000149011612" ghost="False" friction_x="1.0" anisotropic_friction="False" name="male_Eyelashes01" /> </node> <node name="male_Low-Poly" > <position y="0.000000" z="-0.000000" x="0.000000" /> <rotation qw="1.000000" qx="0.000000" qy="0.000000" qz="-0.000000" /> <scale y="1.000000" z="1.000000" x="1.000000" /> <user_data type="int" value="1" name="MhxProxy" /> <user_data type="float" value="0.1" name="MhxScale" /> <user_data type="str" value="Low-Poly" name="MhxProxyName" /> <user_data type="str" value="1cc97a30-85a1-42e6-a9f7-b3e753732baa" name="MhxProxyUuid" /> <user_data type="str" value="data/eyes/low-poly/low-poly.mhclo" name="MhxProxyFile" /> <user_data type="str" value="Eyes" name="MhxProxyType" /> <user_data type="str" value="1 16 MhVersion:_1.0.2 MhBaseMesh:_hm08 MhxRig:_Game MHXImporter:_1.16.12" name="MhxVersionStr" /> <game > <sensors /> <actuators /> </game> <entity lock_trans_z="False" physics_type="STATIC" friction_z="1.0" mass_radius="1.0" friction_y="1.0" lock_rot_z="False" lock_trans_x="False" velocity_min="0.0" meshFile="male_Low-Poly.mesh" damping_trans="0.03999999910593033" inertia_tensor="0.4000000059604645" lock_rot_x="False" mass="1.0" velocity_max="0.0" lock_rot_y="False" actor="False" lock_trans_y="False" damping_rot="0.10000000149011612" ghost="False" friction_x="1.0" anisotropic_friction="False" name="male_Low-Poly" /> </node> <node name="male_mhair01" > <position y="0.000000" z="-0.000000" x="0.000000" /> <rotation qw="1.000000" qx="0.000000" qy="0.000000" qz="-0.000000" /> <scale y="1.000000" z="1.000000" x="1.000000" /> <user_data type="int" value="1" name="MhxProxy" /> <user_data type="float" value="0.1" name="MhxScale" /> <user_data type="str" value="mhair01" name="MhxProxyName" /> <user_data type="str" value="710b4c8c-d34e-47a8-9d1d-e3f623bb8d95" name="MhxProxyUuid" /> <user_data type="str" value="data/hair/mhair01/mhair01.mhclo" name="MhxProxyFile" /> <user_data type="str" value="Hair" name="MhxProxyType" /> <user_data type="str" value="1 16 MhVersion:_1.0.2 MhBaseMesh:_hm08 MhxRig:_Game MHXImporter:_1.16.12" name="MhxVersionStr" /> <game > <sensors /> <actuators /> </game> <entity lock_trans_z="False" physics_type="STATIC" friction_z="1.0" mass_radius="1.0" friction_y="1.0" lock_rot_z="False" lock_trans_x="False" velocity_min="0.0" meshFile="male_mhair01.mesh" damping_trans="0.03999999910593033" inertia_tensor="0.4000000059604645" lock_rot_x="False" mass="1.0" velocity_max="0.0" lock_rot_y="False" actor="False" lock_trans_y="False" damping_rot="0.10000000149011612" ghost="False" friction_x="1.0" anisotropic_friction="False" name="male_mhair01" /> </node> <node name="male_suit01LRes" > <position y="0.000000" z="-0.000000" x="0.000000" /> <rotation qw="1.000000" qx="0.000000" qy="0.000000" qz="-0.000000" /> <scale y="1.000000" z="1.000000" x="1.000000" /> <user_data type="int" value="1" name="MhxProxy" /> <user_data type="float" value="0.1" name="MhxScale" /> <user_data type="str" value="suit01LRes" name="MhxProxyName" /> <user_data type="str" value="0fcc7c06-1d64-48ce-b7d6-c78acfcfcc77" name="MhxProxyUuid" /> <user_data type="str" value="data/clothes/suit01lres/suit01lres.mhclo" name="MhxProxyFile" /> <user_data type="str" value="Clothes" name="MhxProxyType" /> <user_data type="str" value="1 16 MhVersion:_1.0.2 MhBaseMesh:_hm08 MhxRig:_Game MHXImporter:_1.16.12" name="MhxVersionStr" /> <game > <sensors /> <actuators /> </game> <entity lock_trans_z="False" physics_type="STATIC" friction_z="1.0" mass_radius="1.0" friction_y="1.0" lock_rot_z="False" lock_trans_x="False" velocity_min="0.0" meshFile="male_suit01LRes.mesh" damping_trans="0.03999999910593033" inertia_tensor="0.4000000059604645" lock_rot_x="False" mass="1.0" velocity_max="0.0" lock_rot_y="False" actor="False" lock_trans_y="False" damping_rot="0.10000000149011612" ghost="False" friction_x="1.0" anisotropic_friction="False" name="male_suit01LRes" /> </node> </node> </nodes> <externals > <item type="material" > <file name="/Users/TrevorMeiss/Documents/ASU/S7_F2014/CSE423/Project/eleCompanion/assets/Models/male/ogre/male.material" /> </item> </externals> <environment > <colourDiffuse g="0.05087608844041824" r="0.05087608844041824" b="0.05087608844041824" /> <colourAmbient g="0.0" r="0.0" b="0.0" /> <colourBackground g="0.05087608844041824" r="0.05087608844041824" b="0.05087608844041824" /> </environment> </scene>

Here it is the material file:

material missing_material
{
receive_shadows off
technique
{
pass
{
ambient 0.1 0.1 0.1 1.0
diffuse 0.8 0.0 0.0 1.0
specular 0.5 0.5 0.5 1.0 12.5
emissive 0.3 0.3 0.3 1.0
}
}
}

// male:Eyelashes01:bodyMaterial genrated by blender2ogre 0.6.0

material male:Eyelashes01:bodyMaterial
{
receive_shadows on

technique
{
    pass male:Eyelashes01:bodyMaterial
    {
        ambient 1.0 1.0 1.0 0.0
        diffuse 1.0 1.0 1.0 0.0
        specular 0.0 0.0 0.0 0.0 64.0
        emissive 0.0 0.0 0.0 0.0

        alpha_to_coverage off
        colour_write on
        cull_hardware clockwise
        depth_check on
        depth_func less_equal
        depth_write on
        illumination_stage 
        light_clip_planes off
        light_scissor off
        lighting on
        normalise_normals off
        polygon_mode solid
        scene_blend one zero
        scene_blend_op add
        shading gouraud
        transparent_sorting on

        texture_unit 
        {
            texture eyelashes01.png
            tex_address_mode wrap
            scale 1.0 1.0
            colour_op alpha_blend
        }
    }
}

}
// male:Eyebrow012:eyebrow012 genrated by blender2ogre 0.6.0

material male:Eyebrow012:eyebrow012
{
receive_shadows on

technique
{
    pass male:Eyebrow012:eyebrow012
    {
        ambient 1.0 1.0 1.0 0.0
        diffuse 1.0 1.0 1.0 0.0
        specular 0.0 0.0 0.0 0.0 64.0
        emissive 0.0 0.0 0.0 0.0

        alpha_to_coverage off
        colour_write on
        cull_hardware clockwise
        depth_check on
        depth_func less_equal
        depth_write on
        illumination_stage 
        light_clip_planes off
        light_scissor off
        lighting on
        normalise_normals off
        polygon_mode solid
        scene_blend one zero
        scene_blend_op add
        shading gouraud
        transparent_sorting on

        texture_unit 
        {
            texture eyebrow012.png
            tex_address_mode wrap
            scale 1.0 1.0
            colour_op alpha_blend
        }
    }
}

}
// male:Low-Poly:Eyeblue genrated by blender2ogre 0.6.0

material male:Low-Poly:Eyeblue
{
receive_shadows on

technique
{
    pass male:Low-Poly:Eyeblue
    {
        ambient 1.0 1.0 1.0 0.0
        diffuse 1.0 1.0 1.0 0.0
        specular 1.0 1.0 1.0 0.0 127.75
        emissive 0.0 0.0 0.0 0.0

        alpha_to_coverage off
        colour_write on
        cull_hardware clockwise
        depth_check on
        depth_func less_equal
        depth_write on
        illumination_stage 
        light_clip_planes off
        light_scissor off
        lighting on
        normalise_normals off
        polygon_mode solid
        scene_blend one zero
        scene_blend_op add
        shading gouraud
        transparent_sorting on

        texture_unit 
        {
            texture blue_eye.png
            tex_address_mode wrap
            scale 1.0 1.0
            colour_op alpha_blend
        }
    }
}

}
// male:mhair01:mhair01black genrated by blender2ogre 0.6.0

material male:mhair01:mhair01black
{
receive_shadows on

technique
{
    pass male:mhair01:mhair01black
    {
        ambient 1.0 1.0 1.0 0.0
        diffuse 1.0 1.0 1.0 0.0
        specular 0.04706000164151192 0.04706000164151192 0.04706000164151192 0.0 122.75
        emissive 0.0 0.0 0.0 0.0

        alpha_to_coverage off
        colour_write on
        cull_hardware clockwise
        depth_check on
        depth_func less_equal
        depth_write on
        illumination_stage 
        light_clip_planes off
        light_scissor off
        lighting on
        normalise_normals off
        polygon_mode solid
        scene_blend one zero
        scene_blend_op add
        shading gouraud
        transparent_sorting on

        texture_unit 
        {
            texture male01_diffuse_black.png
            tex_address_mode wrap
            scale 1.0 1.0
            colour_op alpha_blend
        }
    }
}

}
// male:classic_shoes_lres:BrownClassicShoesMaterial genrated by blender2ogre 0.6.0

material male:classic_shoes_lres:BrownClassicShoesMaterial
{
receive_shadows on

technique
{
    pass male:classic_shoes_lres:BrownClassicShoesMaterial
    {
        ambient 1.0 1.0 1.0 0.0
        diffuse 1.0 1.0 1.0 0.0
        specular 0.2784000039100647 0.2784000039100647 0.2784000039100647 0.0 51.0
        emissive 0.0 0.0 0.0 0.0

        alpha_to_coverage off
        colour_write on
        cull_hardware clockwise
        depth_check on
        depth_func less_equal
        depth_write on
        illumination_stage 
        light_clip_planes off
        light_scissor off
        lighting on
        normalise_normals off
        polygon_mode solid
        scene_blend one zero
        scene_blend_op add
        shading gouraud
        transparent_sorting on

        texture_unit 
        {
            texture classicshoes_texture_diffuse_black.png
            tex_address_mode wrap
            scale 1.0 1.0
            colour_op alpha_blend
        }
        texture_unit 
        {
            texture classicshoes_texture_normals.png
            tex_address_mode wrap
            scale 1.0 1.0
            colour_op modulate
        }
    }
}

}
// male:suit01LRes:suit01 genrated by blender2ogre 0.6.0

material male:suit01LRes:suit01
{
receive_shadows on

technique
{
    pass male:suit01LRes:suit01
    {
        ambient 1.0 1.0 1.0 0.0
        diffuse 1.0 1.0 1.0 0.0
        specular 0.031369999051094055 0.031369999051094055 0.031369999051094055 0.0 25.0
        emissive 0.0 0.0 0.0 0.0

        alpha_to_coverage off
        colour_write on
        cull_hardware clockwise
        depth_check on
        depth_func less_equal
        depth_write on
        illumination_stage 
        light_clip_planes off
        light_scissor off
        lighting on
        normalise_normals off
        polygon_mode solid
        scene_blend one zero
        scene_blend_op add
        shading gouraud
        transparent_sorting on

        texture_unit 
        {
            texture suit01lres_diffuse.png
            tex_address_mode wrap
            scale 1.0 1.0
            colour_op alpha_blend
        }
        texture_unit 
        {
            texture suit01_normals.png
            tex_address_mode wrap
            scale 1.0 1.0
            colour_op modulate
        }
    }
}

}
// male:Skin genrated by blender2ogre 0.6.0

material male:Skin
{
receive_shadows on

technique
{
    pass male:Skin
    {
        ambient 1.0 1.0 1.0 0.0
        diffuse 1.0 1.0 1.0 0.0
        specular 0.02745000086724758 0.02745000086724758 0.02745000086724758 0.0 64.0
        emissive 0.0 0.0 0.0 0.0

        alpha_to_coverage off
        colour_write on
        cull_hardware clockwise
        depth_check on
        depth_func less_equal
        depth_write on
        illumination_stage 
        light_clip_planes off
        light_scissor off
        lighting on
        normalise_normals off
        polygon_mode solid
        scene_blend one zero
        scene_blend_op add
        shading gouraud
        transparent_sorting on

        texture_unit 
        {
            texture young_lightskinned_male_diffuse.png
            tex_address_mode wrap
            scale 1.0 1.0
            colour_op alpha_blend
        }
    }
}

}
// male:Invisio genrated by blender2ogre 0.6.0

material male:Invisio
{
receive_shadows off

technique
{
    pass male:Invisio
    {
        ambient 1.0 1.0 1.0 0.0
        diffuse 0.800000011920929 0.800000011920929 0.800000011920929 0.0
        specular 0.5 0.5 0.5 0.0 12.5
        emissive 1.0 1.0 1.0 1.0

        alpha_to_coverage off
        colour_write on
        cull_hardware clockwise
        depth_check on
        depth_func less_equal
        depth_write on
        illumination_stage 
        light_clip_planes off
        light_scissor off
        lighting on
        normalise_normals off
        polygon_mode solid
        scene_blend one zero
        scene_blend_op add
        shading gouraud
        transparent_sorting on

    }
}

}
// male:Red genrated by blender2ogre 0.6.0

material male:Red
{
receive_shadows off

technique
{
    pass male:Red
    {
        ambient 1.0 0.0 0.0 0.0
        diffuse 0.800000011920929 0.0 0.0 0.0
        specular 0.5 0.5 0.5 0.0 12.5
        emissive 1.0 0.0 0.0 1.0

        alpha_to_coverage off
        colour_write on
        cull_hardware clockwise
        depth_check on
        depth_func less_equal
        depth_write on
        illumination_stage 
        light_clip_planes off
        light_scissor off
        lighting on
        normalise_normals off
        polygon_mode solid
        scene_blend one zero
        scene_blend_op add
        shading gouraud
        transparent_sorting on

    }
}

}
// male:Green genrated by blender2ogre 0.6.0

material male:Green
{
receive_shadows off

technique
{
    pass male:Green
    {
        ambient 0.0 1.0 0.0 0.0
        diffuse 0.0 0.800000011920929 0.0 0.0
        specular 0.5 0.5 0.5 0.0 12.5
        emissive 0.0 1.0 0.0 1.0

        alpha_to_coverage off
        colour_write on
        cull_hardware clockwise
        depth_check on
        depth_func less_equal
        depth_write on
        illumination_stage 
        light_clip_planes off
        light_scissor off
        lighting on
        normalise_normals off
        polygon_mode solid
        scene_blend one zero
        scene_blend_op add
        shading gouraud
        transparent_sorting on

    }
}

}
// male:Blue genrated by blender2ogre 0.6.0

material male:Blue
{
receive_shadows off

technique
{
    pass male:Blue
    {
        ambient 0.0 0.0 1.0 0.0
        diffuse 0.0 0.0 0.800000011920929 0.0
        specular 0.5 0.5 0.5 0.0 12.5
        emissive 0.0 0.0 1.0 1.0

        alpha_to_coverage off
        colour_write on
        cull_hardware clockwise
        depth_check on
        depth_func less_equal
        depth_write on
        illumination_stage 
        light_clip_planes off
        light_scissor off
        lighting on
        normalise_normals off
        polygon_mode solid
        scene_blend one zero
        scene_blend_op add
        shading gouraud
        transparent_sorting on

    }
}

}
// male:Yellow genrated by blender2ogre 0.6.0

material male:Yellow
{
receive_shadows off

technique
{
    pass male:Yellow
    {
        ambient 1.0 1.0 0.0 0.0
        diffuse 0.800000011920929 0.800000011920929 0.0 0.0
        specular 0.5 0.5 0.5 0.0 12.5
        emissive 1.0 1.0 0.0 1.0

        alpha_to_coverage off
        colour_write on
        cull_hardware clockwise
        depth_check on
        depth_func less_equal
        depth_write on
        illumination_stage 
        light_clip_planes off
        light_scissor off
        lighting on
        normalise_normals off
        polygon_mode solid
        scene_blend one zero
        scene_blend_op add
        shading gouraud
        transparent_sorting on

    }
}

}

There is an absolute link in your scene file. I am not sure if it does, but it might cause problems.

The_Leo… good catch… definitively I need a couple of fresh eyes on this code.

I changed the path on the absolute link to the correct path on my computer. However, I looks like I still have the same issues.

This is the output while running the program:

Aug 29, 2016 1:19:44 PM com.jme3.system.JmeDesktopSystem initialize
INFO: Running on jMonkeyEngine 3.0.0 Beta
Aug 29, 2016 1:19:44 PM com.jme3.system.Natives extractNativeLibs
INFO: Extraction Directory: /Users/mchaveze/NetBeansProjects/eleCompanion3D-3
Aug 29, 2016 1:19:45 PM com.jme3.system.lwjgl.LwjglCanvas$GLCanvas addNotify
INFO: EDT: Creating OGL thread.
Aug 29, 2016 1:19:45 PM com.jme3.system.lwjgl.LwjglCanvas$GLCanvas addNotify
INFO: EDT: Telling OGL to create display …
Aug 29, 2016 1:19:45 PM com.jme3.system.lwjgl.LwjglAbstractDisplay run
INFO: Using LWJGL 2.9.3
Aug 29, 2016 1:19:45 PM com.jme3.system.lwjgl.LwjglCanvas makePbufferAvailable
INFO: OGL: Pbuffer has been created
Aug 29, 2016 1:19:45 PM com.jme3.renderer.lwjgl.LwjglRenderer initialize
INFO: Caps: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, OpenGL20, OpenGL21, ARBprogram, GLSL100, GLSL110, GLSL120, VertexTextureFetch, TextureArray, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing]
Aug 29, 2016 1:19:45 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Adapter: null
Aug 29, 2016 1:19:45 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Driver Version: null
Aug 29, 2016 1:19:45 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Vendor: Intel Inc.
Aug 29, 2016 1:19:45 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: OpenGL Version: 2.1 INTEL-10.14.73
Aug 29, 2016 1:19:45 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Renderer: Intel HD Graphics 4000 OpenGL Engine
Aug 29, 2016 1:19:45 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: GLSL Ver: 1.20
Aug 29, 2016 1:19:45 PM com.jme3.system.lwjgl.LwjglTimer
INFO: Timer resolution: 1,000 ticks per second
Aug 29, 2016 1:19:45 PM com.jme3.asset.DesktopAssetManager
INFO: DesktopAssetManager created.
Aug 29, 2016 1:19:45 PM com.jme3.renderer.Camera
INFO: Camera created (W: 200, H: 200)
Aug 29, 2016 1:19:46 PM com.jme3.renderer.Camera
INFO: Camera created (W: 200, H: 200)
2016-08-29 13:19:46.039 java[1770:263916] 13:19:46.038 WARNING: 140: This application, or a library it uses, is using the deprecated Carbon Component Manager for hosting Audio Units. Support for this will be removed in a future release. Also, this makes the host incompatible with version 3 audio units. Please transition to the API’s in AudioComponent.h.
Aug 29, 2016 1:19:46 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: AudioRenderer supports 64 channels
Aug 29, 2016 1:19:46 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio effect extension version: 1.0
Aug 29, 2016 1:19:46 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio max auxilary sends: 4
Aug 29, 2016 1:19:46 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Unshaded
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Gui Node)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Aug 29, 2016 1:19:46 PM com.jme3.scene.Node attachChild
INFO: Child (Statistics View) attached to this node (Gui Node)
Aug 29, 2016 1:19:46 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Phong Lighting
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Aug 29, 2016 1:19:46 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Aug 29, 2016 1:19:47 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Aug 29, 2016 1:19:48 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading

…
[More WARNINGS about unsupported pass directives]
…

Aug 29, 2016 1:19:48 PM com.jme3.scene.Node attachChild
INFO: Child (male) attached to this node (Models/male/ogre/male-scene_node)
Aug 29, 2016 1:19:48 PM com.jme3.scene.Node attachChild
INFO: Child (male_Body) attached to this node (male)
Aug 29, 2016 1:19:49 PM com.jme3.app.Application handleError
SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,6,main]
java.lang.NullPointerException
at com.jme3.scene.plugins.ogre.MeshLoader.applyMaterial(MeshLoader.java:215)
at com.jme3.scene.plugins.ogre.MeshLoader.startSubMesh(MeshLoader.java:284)
at com.jme3.scene.plugins.ogre.MeshLoader.startElement(MeshLoader.java:652)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.startElement(AbstractSAXParser.java:509)
at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.scanStartElement(XMLNSDocumentScannerImpl.java:380)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.next(XMLDocumentFragmentScannerImpl.java:2787)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(XMLDocumentScannerImpl.java:606)
at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.next(XMLNSDocumentScannerImpl.java:118)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(XMLDocumentFragmentScannerImpl.java:510)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:848)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:777)
at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(XMLParser.java:141)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1213)
at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:643)
at com.jme3.scene.plugins.ogre.MeshLoader.load(MeshLoader.java:873)
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:273)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:408)
at com.jme3.scene.plugins.ogre.SceneLoader.startElement(SceneLoader.java:327)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.startElement(AbstractSAXParser.java:509)
at com.sun.org.apache.xerces.internal.parsers.AbstractXMLDocumentParser.emptyElement(AbstractXMLDocumentParser.java:182)
at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.scanStartElement(XMLNSDocumentScannerImpl.java:357)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.next(XMLDocumentFragmentScannerImpl.java:2787)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(XMLDocumentScannerImpl.java:606)
at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.next(XMLNSDocumentScannerImpl.java:118)
at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(XMLDocumentFragmentScannerImpl.java:510)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:848)
at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:777)
at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(XMLParser.java:141)
at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1213)
at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:643)
at com.jme3.scene.plugins.ogre.SceneLoader.load(SceneLoader.java:449)
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:273)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:408)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:418)
at modelviewer.Viewer.simpleInitApp(Viewer.java:104)
at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:231)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Thread.java:745)

Aug 29, 2016 1:19:49 PM com.jme3.renderer.lwjgl.LwjglRenderer cleanup
INFO: Deleting objects and invalidating state
Aug 29, 2016 1:19:49 PM com.jme3.system.lwjgl.LwjglAbstractDisplay deinitInThread
INFO: Display destroyed.

Hi again…

I am still struggling with some issues to load my model in my java appllication.

I downloaded a newer version of the JMonkeyEngine SDK and use the jar files provided in the libs folder. I am still getting a lot of warnings, but know I got a different type of error (see at the end of the output list), which causes that my application closes.

Any advice would be really appreciated.

=== output

Sep 02, 2016 3:37:53 PM com.jme3.system.JmeDesktopSystem initialize
INFO: Running on jMonkeyEngine 3.0.5
Sep 02, 2016 3:37:54 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Lwjgl 2.9.3 context running on thread LWJGL Renderer Thread
Sep 02, 2016 3:37:54 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Adapter: null
Sep 02, 2016 3:37:54 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Driver Version: null
Sep 02, 2016 3:37:54 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Vendor: Intel Inc.
Sep 02, 2016 3:37:54 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: OpenGL Version: 2.1 INTEL-10.14.73
Sep 02, 2016 3:37:54 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Renderer: Intel HD Graphics 4000 OpenGL Engine
Sep 02, 2016 3:37:54 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: GLSL Ver: 1.20
2016-09-02 15:37:55.020 java[7128:1500049] 15:37:55.020 WARNING: 140: This application, or a library it uses, is using the deprecated Carbon Component Manager for hosting Audio Units. Support for this will be removed in a future release. Also, this makes the host incompatible with version 3 audio units. Please transition to the API’s in AudioComponent.h.
Sep 02, 2016 3:37:55 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio Device: OpenAL Soft
Sep 02, 2016 3:37:55 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio Vendor: OpenAL Community
Sep 02, 2016 3:37:55 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio Renderer: OpenAL Soft
Sep 02, 2016 3:37:55 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio Version: 1.1 ALSOFT 1.15.1
Sep 02, 2016 3:37:55 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: AudioRenderer supports 64 channels
Sep 02, 2016 3:37:55 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio effect extension version: 1.0
Sep 02, 2016 3:37:55 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio max auxilary sends: 4
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Sep 02, 2016 3:37:55 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: alpha_to_coverage
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: colour_write
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_check
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_func
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: depth_write
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: illumination_stage
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_clip_planes
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: light_scissor
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: normalise_normals
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: polygon_mode
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: scene_blend_op
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: shading
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readPassStatement
WARNING: Unsupported pass directive: transparent_sorting
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Sep 02, 2016 3:37:56 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op
Sep 02, 2016 3:37:57 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: scale
Sep 02, 2016 3:37:57 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: colour_op

[…
SIMILAR WARNINGS AS THE ONES ABOVE DELETED
…
]
Sep 02, 2016 3:37:59 PM com.jme3.scene.plugins.ogre.MeshLoader startSubmeshName
WARNING: Submesh name index is larger than number of geometries: 1 >= 1
Sep 02, 2016 3:37:59 PM com.jme3.scene.plugins.ogre.MeshLoader startSubmeshName
WARNING: Submesh name index is larger than number of geometries: 2 >= 1
Sep 02, 2016 3:37:59 PM com.jme3.scene.plugins.ogre.MeshLoader startSubmeshName
WARNING: Submesh name index is larger than number of geometries: 3 >= 1
Sep 02, 2016 3:37:59 PM com.jme3.scene.plugins.ogre.MeshLoader startSubmeshName
WARNING: Submesh name index is larger than number of geometries: 4 >= 1
Sep 02, 2016 3:37:59 PM com.jme3.scene.plugins.ogre.MeshLoader startSubmeshName
WARNING: Submesh name index is larger than number of geometries: 5 >= 1
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 510 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 511 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 549 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 554 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 555 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 585 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 586 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 604 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 605 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 617 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 621 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 622 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 646 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 686 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 1,792 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 1,793 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 1,850 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 1,851 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 1,857 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 1,858 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 1,923 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 1,924 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 1,928 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 1,963 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 1,964 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 1,965 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,020 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,022 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,032 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,052 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,086 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,167 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,168 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,204 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,231 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,280 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,337 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,765 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,766 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,767 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,768 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,785 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,786 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,787 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,788 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,789 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,790 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,791 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,792 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,793 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,794 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,795 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,796 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,799 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 2,800 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,011 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,119 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,121 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,134 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,137 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,138 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,139 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,140 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,141 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,142 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,143 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,144 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,145 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,146 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,147 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,148 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,149 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,150 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,151 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,152 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,153 has more than 4 weights per vertex! Ignoring…
Sep 02, 2016 3:38:03 PM com.jme3.scene.plugins.ogre.MeshLoader pushBoneAssign
WARNING: Vertex 3,154 has more than 4 weights per vertex! Ignoring…

A fatal error has been detected by the Java Runtime Environment:

SIGBUS (0xa) at pc=0x000000010f513176, pid=7128, tid=64003

JRE version: Java™ SE Runtime Environment (8.0_91-b14) (build 1.8.0_91-b14)

Java VM: Java HotSpot™ 64-Bit Server VM (25.91-b14 mixed mode bsd-amd64 compressed oops)

Problematic frame:

V [libjvm.dylib+0x313176]

Failed to write core dump. Core dumps have been disabled. To enable core dumping, try “ulimit -c unlimited” before starting Java again

An error report file with more information is saved as:

/Users/mchaveze/NetBeansProjects/eleCompanion3D-3/hs_err_pid7128.log

If you would like to submit a bug report, please visit:

http://bugreport.java.com/bugreport/crash.jsp

===