hi guys i ve got some trouble with installing jme. first of all i m too stupid to use wincvs and therefore i cant handle the getting started tutorial
so i downloaded these files:
https://jme.dev.java.net/servlets/ProjectDocumentList?folderID=418&expandFolder=418&folderID=0
http://www.jmonkeyengine.com/index.php?option=com_content&task=view&id=59&Itemid=71
and tried to use them like normal libaries i setted the classpath in the system properties to them but i recieved still errors that the libarys dont exist
then i compiled with the same classpath using javac -cp "classpath" … now i could compile it but when i tried to execute it but then i got a no def class found error exception
when i tried to start the programm with eclipse i got the following error:
11.01.2007 13:46:31 com.jme.app.BaseGame start
INFO: Application started.
11.01.2007 13:46:31 com.jme.system.PropertiesIO <init>
INFO: PropertiesIO created
11.01.2007 13:46:31 com.jme.system.PropertiesIO load
WARNUNG: Could not load properties. Creating a new one.
java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at org.lwjgl.Sys$1.run(Sys.java:72)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:65)
at org.lwjgl.Sys.loadLibrary(Sys.java:81)
at org.lwjgl.Sys.<clinit>(Sys.java:98)
at org.lwjgl.opengl.Display.<clinit>(Display.java:103)
at com.jme.system.lwjgl.LWJGLPropertiesDialog.<init>(Unknown Source)
at com.jme.app.AbstractGame.getAttributes(Unknown Source)
at com.jme.app.BaseGame.start(Unknown Source)
at World.main(World.java:15)
11.01.2007 13:46:31 com.jme.app.BaseSimpleGame cleanup
INFO: Cleaning up resources.
11.01.2007 13:46:31 com.jme.system.lwjgl.LWJGLDisplaySystem <init>
INFO: LWJGL Display System created.
11.01.2007 13:46:31 com.jme.app.BaseGame start
INFO: Application ending.
i tested it with this source cod:
import com.jme.app.SimpleGame;
import com.jme.scene.shape.Box;
import com.jme.math.Vector3f;
/**
- Started Date: Jul 20, 2004<br><br>
- Simple HelloWorld program for jME
*
-
@author Jack Lindamood
*/
public class World extends SimpleGame{
public static void main(String[] args) {
World app = new World(); // Create Object
// Signal to show properties dialog
app.setDialogBehaviour(SimpleGame.ALWAYS_SHOW_PROPS_DIALOG);
app.start(); // Start the program
}
protected void simpleInitGame() {
// Make a box
Box b = new Box("Mybox", new Vector3f(0,0,0), new Vector3f(1,1,1));
rootNode.attachChild(b); // Put it in the scene graph
}
}
i would be greatful if there is anyone who could help me
mfg creed