Hm I suggest to add random mutations to the level.
Eg avoid two parts to look the same.
-> Add a few crates? Or barrels randomly for one of similar looking parts
-> Use a differnt light there, eg a bit redish a bit greenish ect.
-> Use a few decals, eg a graffiti on the wall, a crack in the walls
@Empire Phoenix said:
Hm I suggest to add random mutations to the level.
Eg avoid two parts to look the same.
-> Add a few crates? Or barrels randomly for one of similar looking parts
-> Use a differnt light there, eg a bit redish a bit greenish ect.
-> Use a few decals, eg a graffiti on the wall, a crack in the walls