I’m a beginner in jMonkeyPlatform and perhaps my problem has already been discussed here. If so, just give me the topic thread link.
I’ve installed jMonkeyPlatform 3 Alpha 4 on my XP. I’ve the JDK 6. jMonkeyPlatform launch without errors. I create a new project (as described in the documentation) using “Basic game”… and then nothing. No project explorer, no files, etc… It creates some stuff on the disc (directory and files) but that’s all. When I try to open the created project, NetBeans indicates something like “this is not a valid project, missing plugin ?”
Any help will be appreciated.
Try installing as admin, also theres some threads on the forum that might help, like this one:
I’m already as admin. But the thread gave me a hint : installing JDK first and then jMonkeyPlatform (I did it in the other way). I’ll try this as soon as I’m back at home and let you know.
Thanks a lot for your answer
Installing jMonkeyPlatform after JDK make the pluggin working fine… but the IDE shows a blocked task running (“opening scene viewer” stuck at 14%)…
Next step is to solve the execution error :
oct. 04, 2011 9:19:28 PM com.jme3.app.Application handleError
Grave: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer!
with GL driver as follows :
EDT: Creating OGL thread.
Using LWJGL 2.7.1
Driver Version: 220.127.116.1106
OpenGL Version: 1.5.0 - Build 18.104.22.16806
Renderer: Intel 965/963 Graphics Media Accelerator
Timer resolution: 1000 ticks per second
Valid jMP project, extending with ProjectAssetManager
In the Menu of jMP, open Tools-> Plugins → Installed and activate the jMonkeyEngine plugins
Uh, you sure that intel card is OpenGL 2 capable?
I’ve updated my graphic card driver and now I’ve OpenGL 2 and everything is working perfect. I even succeded building and running my first project
Thanks everybody for your help !