Hello Guys!
Well, I have a question about modify the heights of a terrain. First, I’m using a TerrainQuad to draw the terrain, ok… everything is ok. and my Heightmap is a double array and constantly i’m modifying the values of this Heightmap (It isn’t a Texture, My heightmap is a custom class that implements AbstractHeightMap).
My question is here:
First, I was trying to use the setHeight from the TerrainQuad… but it doesn’t worked… How the coordinates works? The coordinates that requires setHeight is from World coordinates or the point in the heightmap?
Next. How can modify all the height values from the Heightmap that TerrainQuad uses?
Sorry By my english…