When I use SDK 3.3.0, I find that the new animation system does not seem to be able to view the animation directly like the old version in the SDK editor? Or not yet?
In addition, it seems that SDK 3.3.0 is based on NetBeans 11. It seems that the bin splitting rate in the editor’s 3D view is very low. You can see the super many sawtooth meshes and models. I hope someone can take the time to answer my questions. Thank you.