Hello, I recently discovered JME and I am very excited about it, I
just started the tutorials and saw something that confused me a bit…
In the second tutorial (Hello Node), there are these lines:
“Understanding the Code
What happens in the code snippet? You use the simpleInitApp() method
that was introduced in the first tutorial to initialize the scene.
You create the first box Geometry.
Create a Box shape with a radius of (1,1,1), that makes the box 2x2x2
world units big.”
Where in the first (Hello JME3) it says that:
“Box b = new Box(Vector3f.ZERO, 1, 1, 1); // create a 1x1x1 box shape
at the origin”
I think you might like to change the size of the example in the second
tutorial…
Keep up the good work, can’t wait to get to know your engine better
and to see how the JME3 stable release is going to be.
thank you very much, Orestes!
2 Likes
Thanks, I updated the wiki. For future reference you can also do this at the top of the page. Wiki → Edit this page
Ok, thank you I 'll have it mind for now on, sorry …
So the right is that
“Box box1 = new Box( Vector3f.ZERO, 1,1,1);”
Creates a 2x2x2 cube, not a 1x1x1, right??
thank you pspeed…
That explains things and answers my question, thank you